Thursday, February 14, 2013

For dagger skills, he has three stages with skills and feel with dagger to break out damage

For dagger skills, he has three stages with skills and feel with dagger to break out damage (dagger 1 shot quickly, visually even finished about two seconds) with the landlord back injury type thieves injury did not differ much only then because a gun followed dagger dagger hit the back (to a positive view of the injury), but even the technology of the time is a bit long, gun of 5 shooting shot and dagger jump over action!? course dagger 2 blood less strange and more pain the gap becomes large. 
But self-protection gun 5 like a lot, after all, is a continuous blind area, very unique, but if distant mobs stealing playing on blind. Any occupation as long as the method of injury-with nothing more than: 1. Direct injury type 2. Status injury type 
Have the power to affect direct injury crit rate explosion injured 
Back stab type dagger gun obviously is straight injury type (so I guess not take the Shortbow may have part of the reason is because this, after all, Shortbow biased in favor of the state of injury type) 

If the thieves go straight hurt, no matter what kind of guild wars 2 gold weapons, trait points quite suitable for critical strikes 30% of blast injuries and 300 points precise increase in when critical strikes Point 30, super straight injury-type benefits, while increasing direct injury to the two projects (this seems to be the only thieves and illusionist two blast injury and precision) 
A main attribute and two sub-attributes [2 +2 +2 +5 +2 +3 (equipment) +3 * 2 +3 * 2 +5 (jewelry, backpacks I have not counted 80 orange equipment within a) = 33% of blast injuries equivalent to 32 +24 +72 +24 +48 +24 (equipment) +48 * 2 +40 * 2 +64 = Vice properties 464 points] 
The full set of the berserker installed, 33% increase in blast injuries Almost alone critical strikes point 30 just like full berserker blast injuries, not to mention the added precision 300 points
and more views:


http://n-haus.com/jcow/index.php?p=blogs/viewstory/148305
http://www.fastmoov.com/index.php?p=blogs/viewstory/3481
http://vivah.site50.net/web/index.php?p=blogs/viewstory/20768
http://boardserver.superstats.com/read.html?collapse=0&uid=2728047&u=vsign_3439259&id=3724&loc=0&thread=3724&f=1&u=vsign_3439259
http://aksample2.akdigitalweb.com/blogs/viewstory/257491

Wednesday, February 13, 2013

The GW2 9 kinds of land-based weapons simple instructions.

The GW2 9 kinds of land-based weapons simple instructions.

(A) one-handed weapon(Get from gw2 gold)
Swords (sword):
Swords is the guardian of TPVP the most cost-effective weapon of attack speed it has after the scepter (scepter), although the attack force only a moderate level, but has the guardian of the strongest transfer skills (2 skills, CD only Block remote for 10 seconds, the range of 600, can use the skills to quickly return to the point, especially Figure Clock Tower, the other target selected through walls), and No. 3 hit hurt pretty good weapons (supplied attack effect), No. 3 weapons all hit is not too easy {to be released instantly combination the arbiter of interference (Judge'sIntervention) before fully hit}, but it may well be a good weapon.

Scepter (scepter):
Token is the guardian of the fastest attack speed of the weapon, there is no one single under attack damage is not high, by increasing the power and crit point out an increase of 15% crit chance characteristics, increased output (quite considerable damage ), it is worth mentioning that his No. 3 skills of the body (high and low-lying with his back to the enemy skills easily lapse), with the No. 2 small range AOE can be achieved and teammates with portable output of residual blood enemies particularly effective.

Mace (mace):
Mace weapons guardian comprehensive performance, compared Swords attack speed slower and hurt about the same, but the third time back to the blood (although the amount of recovery is not very high), with the symbol of the 2nd skills (CD shortest and with the regeneration effect), own healing, I believe the effect is still good. Also worth mentioning is the 3rd skill parry an attack of the enemy at the same time will cause a own small range AOE decent damage.

(B) the deputy weapons
Shield (Shield):
Shield is a deputy to the highest utilization rate, the most important reason is the large range (scope does not look so great, but 320 pushed very practical range, can be used for anti-flags / anti set fire / let the enemy out circle) pushed, while teammates get in the sector within the scope of protection gift, also have a role to cope with the fast-paced instant output group fights. Increase the base defense equipment shield 61, as point out the features, but also an additional 90 points of defense.

Concentrator (focus):
And shield with the popular deputy, has 4 times blinding beam (Although blindness is one of the weakest symptoms can catapult, but the critical time can still play a role), a more practical 4 seconds parry shield attacks, both 1-to-1 or to resist fatal injuries, or used to flags, are very good skills.

Torch (Torch):
This weapon in the current pvp, you can say that the role is small, the primary drawback to the continued burning flame full hit damage is very high, but require personal injury, and halfway to the control, or the enemy tumbling accelerated out of , it is likely to cause the reduction of the overall damage. 4, throwing flames, although the injury may also, if the enemy distance, there may not be able to accelerate mobile hit. But, after all, is a deputy in the hands of only a certain output of weapons, so as auxiliary from the output of use. Partial defense of BD not to use these weapons, not much.

(C) of the hands and arms
Staff (staff):
This weapon, in my present situation, it can be said, not very wide scope of application, but the the weapons overall performance is not poor, and BUFF many times, others have to you to discover
No. 1 skill, horizontal gray very large, fan-shaped AOE, but the damage can only say that in low.
No. 2 skills, treatable can hurt the ball of light used harm CD the short auxiliary output can still be treated CD will be increased to 12 seconds, restore volume and the amount of damage can be fairly.
No. 3 is basically the guardian most practical Paolu of skills, CD shortest, but continued also short, the same time, the overall acceleration time than other accelerated skills.
4 increase might (increased attacks gift to yourself and your teammates), the highest team increased 420 attacks for 12 seconds (or substantial), not to set fire team battles, appropriate brush teammates attacks .
No. 5 skills. . . . . . . Slightly less practical, especially the larger point, that can not let the enemy across the line can not be completely covered along the route, a small part of the channel type (such as stairs) can be used with.

Hammer (hammer):
This weapon can be said if you will not use, you can not really played guard, mainly in the entertainment and practicality of the weapons are rolled into one.
No. 1, skill IAS gray often slow, is the guardian of the attack speed of the slowest on the 1st of skills, but sledgehammer attack limit weapons, so the damage is relatively impressive, continuous knocking 3 under the protection symbol in PVP estimates some difficulties, but this is not very important.
No. 2 skills can be said to be the main output of one of the means of the sledgehammer jump displacement is also a small AOE group wartime, can also be combined with the light area, played the basis of time of three seconds retaliation gift (rebound must The amount of damage).
No. 3 skills given the body can be said is the guardian of the strongest fixed body and a shortest CD in the fixed body skills, at the same time given the scope of the body up to 1200! And ignoring terrain, not because of the high and low-lying skills failure, the drawback is the trajectory, and the action is obvious, you can dodge.
4 skills, can be referred to as a home run, to combat a sense of violence cool! Want to do not kill people to win the point, with it, especially for Moriie or stand each other points, 3 Figure Clock Tower one with absolutely no doubt nirvana.
The 5th skills, circled so that the enemy can not be free access, but here to say, first of all this skill is a light area (skills), you can meet the above 2 skills such as combo finisher, hit combo effect (please find Chinese wiki) but with the good teams can use this skill to trap the enemy, and then the moment a lot of output AOE cause very effective harm.

Sword (greatsword):
The Sword is Pan expense the highest output weapons
No. 1 skill, Gongsu middle, upper limit damage after hammer after 3 Next play Might can achieve big sword attack speed, 3 under full, so the damage is not bad.
No. 2 skills, we referred to a turn, really excellent features minus the CD after only 8 seconds CD, not only the range, decent damage, but with the light area can play a wide range of purify (ROTA projectiles hit in teammates can go to a symptom) effect.
No. 3 skills hop hit, minus the CD of, has now become the most practical and enemies draw closer skills, the displacement distance is very long, and can also be used on foot, in conjunction with the light area revenge effect.
4 skills, sword symbols (symbols can be counted as light area), in addition to the effect with the batter for revenge, the drawback is that CD a little longer.
Skills of the 5th pull. . . Super nirvana, as long as the enemy is not firm, not very far away, and pull the people of the state can not be removed, then you can carry out a series of combos (5 = 4 = 5 = 2 + f1), even if only bunker guardian can play significant injury yo, let alone the DPS guardian.


http://blog.bodybuilding.com/harrylurer/2013/02/13/guild_wars_2_and_gw2gold/
http://fajnewpisy.pl/a-new-pvp-map-information-coming-to-guild-wars-2/
http://phsc.vic.edu.au/blogs/gw2gold112/2013/02/14/metal-gear-solid-creator-hideo-kojima-will-give-a-public-demo-of-the-fox-engine/
http://blogs.dotnetkicks.com/playgw2gold/2013/02/14/sony-delays-playstation-3-exclusive-action-shooter-by-five-weeks/

Guild Wars 2 all emotes instruction

Guild Wars 2 all emotes instruction
/ beckon [Character] waving [Character] beckons to [Target].
/ bow [Character] bow [Character] bows for [Target].
/ cheer [Character] cheering [Character] cheers for [Target].
/ cower [Character] flinch.
/ cry [Character] cry.
/ dance [Character] dance
/ kneel [Character] kneel
/ laugh [Character] laugh [Character] laughs with [Target].
/ no [Character] negate [Character] disagrees with [Target].
/ point [Character] point. [Character] points at [Target].
/ ponder [Character] thinking.
/ salute [Character] salute. [Character] salutes [Target].
/ shrug [Character] shrug. [Character] shrugs at [Target].
/ sit [Character] sit down.
/ sleep [Character] sleep.
/ surprised [Character] surprised. [Character] is surprised by [Target].
/ threaten [Character] threat [Character] threatens [Target].
/ wave [Character] beckons. [Character] waves at [Target].
/ yes [Character] agreed. [Character] agrees with [Target].

There are also some interesting instruction

/ age - to view your current role game time and all role-playing games, time
/ deaths - View your current role playtime
/ help - Open the help menu
/ ip - server ip
customer service / support or / bug - Open Interface
/ wiki - Open wiki
the / wiki <article name> - Open specified wiki article


http://guildofgw2.freeblog.hu/archives/2013/02/14/Guild_Wars_2_servers_will_be_offline_on_February_13th_800_-_1200_GMT/
http://harrylurer.eklablog.com/leaderboards-for-qualifying-points-february-8th-a74697871
http://articlenotion.com/any-transcript-yet-or-can-someone-summarize/
http://gw2gold2.enjin.com/forum/m/9638329/viewthread/5892976-guild-wars-2wvw-community-will-at-least-be-able-to-scar-over-now/page/1
http://bloggd.org/blog/v/7y/Its+pretty+damn+backwards+to+want+a+retiering+just+for+map+completion.

Tuesday, February 5, 2013

Guild Wars 2 the Necro career in PVE less popular?

Guild Wars 2 the Necro career in PVE less popular?
Effect because the flagship state injury Necro easily overlapped with the status of others

Copy love slowly consumed straight hurt much larger than the state of damage quickly killing

Necro hit objects (AC burrow) seems a bit tragic?

Seems to be no copy what nirvana others can not be replaced

Output is not the highest, Tanzania is not the most Tanzanian recipe (seems mainly only help solution symptoms to be assisted)

And then actually able Necro played with superb almost very few

However, to play with me, I will not pick Occupational pull XD

Personally know copy of how to play what career more important than

Necro war in the country there are all kind of PVP Wei!

http://boardfga.exteen.com/20130206/the-guild-wars-2-thieves-in-wvw-usel
http://guildofgw2.20minutes-blogs.fr/archive/2013/02/06/defenders-too-strong-in-guild-wars-2-op-up.html

http://d.hatena.ne.jp/gersalie/20130205/1360120761
http://gw2gold2012.blog.wox.cc/entry16.html
http://gw2gold.spruz.com/pt/A-Guild-wars-2-copy-of-the-updated-this-place-there-is-a-big-difference.2-5-2013/blog.htm
http://www.photoblog.com/yangloyui36/2013/02/05/
http://guildwarsgolds.unblog.fr/2013/02/06/first-look-at-the-formula-gw2-wiki/

Monday, February 4, 2013

The best copies vocational discussion in Guild Wars 2

The best copies vocational discussion in Guild Wars 2
A copy of a total of

AC
CM
TA
SE
COF
HotW
COE
Arah

FotM


A total of career ....

Keeper
Soldier

Engineer
Ranger
Robber

Elements so
Mesmer
Necromancer

General a copy of the best configuration: dual war dual pupils Magic
COE P1/P3: double tour on defense of the First World War Magic
FOTM: Dual keep a phantom War I
Favorite copy:
TA EXP
Reason economic sources
CM EXP
Not popular because few mines usually with group atmosphere are pretty good

Occupation:
Human female thieves
Reason: thieves lol I only play the tactics and stealth gameplay is quite interesting


http://forum.taskarchitect.com/cgi-bin/forum/gforum.cgi?post=107;#107
http://versatolelive.com/LIVE/index.php?do=/blog/10143/guild-wars-2-legendary-weapons-list/
http://onlinedosti.com/member/78/blog/view/74-Guild-Wars-2-legendary-weapons-list/
http://devio.us/~nextvolume/via_arm/viewtopic.php?id=4&t_id=289#1570
http://forum.taskarchitect.com/cgi-bin/forum/gforum.cgi?post=108;#108
http://2282somer.sqn.ac/forum/read.php?6,1299
http://www.windspots.com/forum/topic.php?id=23494
http://www.taultunleashed.com/guild-wars-2-buy-sell-trade/guild-wars-2-legendary-weapons-list-t83106.html

How perfect copy of the quick brush coe earning Guild Wars 2 gold?

How perfect copy of the quick brush coe earning Guild Wars 2 gold?
1.
Path1 ~ 3 only alpha can skip
  Difficulty: ★
One of the three doors just walked in the room before the first only alpha
From thieves or Mesmer after passing through another two doors can choose to Friends of the pass in playing or to continue to wear the door
Lunlei to go alone to the high shot jumping music there made ​​wp allow Friends of wp value then pass past
  Note: Please do not the npc dialogue with dialogue will trigger only the first alpha equal to any material failure


2.
Path2 and 2 alpha in fact there is a know-how
  Difficulty: ★ ★ ★ ★ ★
Head into the slope roof is when the alpha head into the orange area will be whole stuck next think you all know ^ ^
For this reason the same high Lunlei shot jumping music "drag high slopes corner turn
To pay attention to in this green area projections often drag strange card to be careful in that
3
Edge commentary how fast breakthrough path3 destroyer annoying shield
Difficulty: ★ ★
Here need a illusionist thieves with sending guns
Going to originally path When the destroyer quick the players Gaosi of time tunnel trigger destroyer
Of course, do not trigger destroyer full of blood when otherwise any material failure

Another option is to not hit the destroyer directly continue to wear the the door hit last one alpha
But the disadvantage is that he wanted to wear it again once the door with the loss of destroyer's chest
However, if there is confidence time winning this alpha method
 4.
the plant blew Housing path2 last one alpha
Difficulty: ★
First is to this fact, the door of the dog
Side is recommended to run a lot of people are afraid of dogs will chase near room
In fact, just standing here even out of sight of dog
Next in the firing blew Takanawa to be king, and stood next to the radio side cruising Broadside
Away from the of Mrs Wong long-range high-lun will towards you is Takanawa will never be able to fried the king

http://concern-liberians.org/chat_room/view_topic.php?id=82838&forum_id=2&jump_to=838924#p838924
http://pressreleasepedia.com/forum/business/5311-guild-wars-2-legendary-weapons-list-in-gw2gold-net#5332
http://lesbiangamers.com/forum/console-gaming-forum/guild-wars-2-legendary-weapons-list/#p12596
http://forums.megagames.com/threads/guild-wars-2-legendary-weapons-list.76109/
http://playgw2.wordpressy.pl/?p=10
http://www.nextgenmuslims.com/index.php?do=/blog/12317/guild-wars-2-legendary-weapons-list/
http://gameforyou.websitetoolbox.com/post/Guild-Wars-2-legendary-weapons-list-6194906?pid=1276762242#post1276762242

Guild Wars 2 released plot system, players can change the main process

Guild Wars 2 released plot system, players can change the main process

With the "fire and frost: preview" on-line, the Guild Wars 2 ushered in the first living story.

"Living Story" system will instill new vitality to the game, a series of story line construction in the continuous development of the game world basis, and bring new characters, plot and dramatic moment. Players have the opportunity to participate in history, and permanent change the Tyria. "Fire and frost: preview" is just the beginning, the player will be a volunteer to help refugees refugees in the future, and gradually into more long new story development process. This system is different from large events or holiday activities, it has its own achievement system.

In addition, the official also notice in the password of user list, from February 7 began players have to use reset the new password log in, and that in order to protect the safety of the account.

Read more info about buy Guild Wars 2 gold, pls pay more attention to our news.
- See more at: http://www.gw2gold.net/news/97_5486_guild-wars-2-released-plot-system-players-can-change-the-main-process#sthash.PIzL9Gm8.dpuf


http://buygw2gold.blog.fc2.com/blog-entry-47.html
http://blog.nownews.com/article.php?bid=36637&tid=2086563
http://guildwarsgolds.unblog.fr/2013/02/04/fire-falls-serving-the-united-states-to-adjust-the-pvp-equipment-balance-program/
http://playguildwars2.ucoz.com/blog/the_impact_of_digital_downloads_gamestop_will_close_500_shops/2013-02-04-18
http://harrylurer.iwannayou.com/2013/02/04/analyst-sony-ps4-target-ultra-immersive-games-will-be-released-this-month/
http://gamesharegw2gold.blog.com/2013/02/04/weapons-may-be-crafted-at-benches-from-parts-looted-along-the-way/