I am a big sword + single cane service revolver generic skills is to look at the king to do the switching. Elite skills is fixed using the Time Warp (Time Warp)
The Spider King> generic skills cis-shift (Blink) 2. The nothingness force field (Null Field) 3. Inspired coat of arms (Signet of Inspiration)
Basically the Spider King difficulty. Shun shift down in case someone can immediately go to pull people also had a lizard threw himself behind the Spider King, then you can immediately moved with cis unlock (if teammates are throwing himself available The the big sword 5 repulsed help his solution).
The nothingness force field is can help solution melee poison.
Usually teammates stood still opening position, but I'll put that accelerated as much as possible so that everyone can eat
King of thieves> kick down spider king "the nothingness force field (Null Field)" replaced with "mirror feedback (FeedBack).
Thieves king pull people before hand will be lifted up and glow. Then do not suspect immediately lay down go .360 degrees all able to block.
Time Warp cast the timing of Thieves king pull people cast immediately after teammates in the other side, do not worry he pulled.
PS frequency of Thieves king pull people about 15 to 17 seconds or so to launch a regular two the illusionist can put the quasi basically Shuangshuang mirror feedback CD time is 40 seconds. Two alternately put completely without rolling
Just mention here a line thieves go down once the king to fight six nests
We all know that the door will be out of a nest. NPC location of the face of the door on the right has two pillars.
This intermediate is third lair born point illusionist priority prepared to put a portal in this position.
Then quickly begin the task of playing the lair
After the start of the second lair is in the left the innermost corner. Lair fast off the hook as soon put Portal can immediately return to the main door of the fight the third nests increased clearance rate (PS. If the previous two nests off the hook Before the portal has disappeared starts to cool CD. this two possible .1. too early to put a 2. enough XD output)
Last three routes tail king is accompanied by 1. Shun shift (Blink) Man in the Mirror (Mirror Images) inspiration heraldry (Signet of Inspiration)
Shun shift rescue or flash king roaring useful skills. Continuous manufacturing avatar to bomb and then use the mirror inspiration heraldic personal preferences freely replacement
Timing point first-tier and second-tier cast Time Warp "king sneaked into the ground rushed to
Three lines cast timing is falling rock in the roaring time cast
AC I have not played a lot of guild wars 2 gold games but playing like that for the protection of his teammates and output can assist to As for myself ... I always try not to die very lucky XD
Wednesday, January 2, 2013
Illusionist playing a copy of the very diversity can be a lot of changes
Weapons: hands and stick / piece hand sword and gun (output hands stick with 3 guns 4 The equipment: COF PPCon installed Jewelry: mix and match Rune: Centaur (with mantra Run Characteristic: 10/15/0/25/20 Track
Often run the AC with COF, in some places you can play soon, but Some places will feel the output is not enough to
COF take the the flame gun's strange, interrupt his attack? Burn pain And the flame will suck
The last king COF Path2, rely on close put both hands to stick with 3 guns 4 Phantom fight Otherwise, far put the Phantom will daze, the method can cause greater damage to the king It? Feeling of playing the king of speed and a soldiers rifle to fight a lot worse
The AC & COF nest, I go with both hands, stick 5 sweep, is considering his deputy for-Focus With 5 skills to help fight the illusion of this need AOE occasions more efficient Attack it? The upper part can be ignored with law ~ XD styling posts Long stick can be replaced with a big sword Pistol with concentrator advantages and disadvantages See what you love with what
Concentrator COF P2 last Mirage will be stuck sword is The long rod support 200 seconds out Do not usually take a tragedy to injury
Upstairs crushed stream is also good with law But I'm used to the the brain residual flow XD Illusionist playing a copy of the very diversity can be a lot of changes
Answer you hit the nest issues, and illusionist deal with objects several 1 large sword (1/3/4 technology to fight the nest ok) Swords (1/2 technology like) 3. Focus5 technology
However illusionist playing nest warrior / elements efficiency than end, you can not be the main, if the efficiency of the fight nest, please change grades! (I will also use the illusionist AC, but with soldiers, the illusionist gone into AC out, however to COF I still like using Illusion)
Chaos Storm, the role is to give strange symptoms and to a teammate Buff not role playing gw2 gold nests, on the the nest edges of mobs / teammates instead useful ...
Often run the AC with COF, in some places you can play soon, but Some places will feel the output is not enough to
COF take the the flame gun's strange, interrupt his attack? Burn pain And the flame will suck
The last king COF Path2, rely on close put both hands to stick with 3 guns 4 Phantom fight Otherwise, far put the Phantom will daze, the method can cause greater damage to the king It? Feeling of playing the king of speed and a soldiers rifle to fight a lot worse
The AC & COF nest, I go with both hands, stick 5 sweep, is considering his deputy for-Focus With 5 skills to help fight the illusion of this need AOE occasions more efficient Attack it? The upper part can be ignored with law ~ XD styling posts Long stick can be replaced with a big sword Pistol with concentrator advantages and disadvantages See what you love with what
Concentrator COF P2 last Mirage will be stuck sword is The long rod support 200 seconds out Do not usually take a tragedy to injury
Upstairs crushed stream is also good with law But I'm used to the the brain residual flow XD Illusionist playing a copy of the very diversity can be a lot of changes
Answer you hit the nest issues, and illusionist deal with objects several 1 large sword (1/3/4 technology to fight the nest ok) Swords (1/2 technology like) 3. Focus5 technology
However illusionist playing nest warrior / elements efficiency than end, you can not be the main, if the efficiency of the fight nest, please change grades! (I will also use the illusionist AC, but with soldiers, the illusionist gone into AC out, however to COF I still like using Illusion)
Chaos Storm, the role is to give strange symptoms and to a teammate Buff not role playing gw2 gold nests, on the the nest edges of mobs / teammates instead useful ...
The GW2 career absolutely no balance, do not re-use the strongest players to make the amnesty
The GW2 career absolutely no balance, do not re-use the strongest players to make the amnesty
I know some people probably just see the title had to pull down to the BP, but every time I see the career discussion paper have escort who take the phrase as a shield is really not stand.
I must be the first statement, GW2 is a very, very good game, but it is certainly not perfect, any MMORPG game "career balance" has always been a major issue, we can hardly expect a game listed even months without to be able to solve this problem.
"Not the strongest career, only the strongest players," this statement is probably right, great character classes can play happy gw2 gold players appropriate conditions, phase of substandard, even the strongest body only play to the strength of less than one percent. Opposite King and just likes to be able to play the effect of 1 +1> 2.
This sentence even though the absolute truth of this matter in the discussion of occupational balance also told in the rotation of the Earth will be like nothing.
Because the premise of the article, where all the discussion of professional quality are built on a "give full play to the characteristics of the occupation" means that the discussion has always been the strongest players operating under occupational roles ability and quality.
Originally is discussed under the "players" operation best suited to play soldiers soldiers operating with the players best suited to play Mesmer Mesmer comparison.
A lot of people do not want to admit their own vulnerable, such as playing Necro know how many did not get the bug in this career, but each time put forward someone will still shelling love enough, resolutely defend their positions do not want to admit their favorite career is weaker than others.
But other than fooling with this kind of attitude in addition to what use is it? If all complacent, that game company never found their own games appear Bug BUG never valued reimbursing escape these voices to maintain self-esteem is not good for the game life, career balance.
Moreover, there are a lot of things really not technology can make up for it, even if you can, when A career you have to pay a 70-point effort to some achievements only need 10 points, B Occupation efforts can do this again, is the balance?
Or more to play a number of roles on the version often strolling players are aware that the design of the soldiers how comprehensive, forward and attack, retreat and defend, playing far hit nearly have no problem. Similarly the power output of a blame soldiers single, the elements so is spent on the 2 to 3 attributes switching set of combos can have the same effect, the complexity of the operation from the wait for mentioning the event that a network delay Do you have another strong hand speed as eat turtle.
Is! Elements to make it the main characteristics is the wide-area damage containment, so reasonable to say in order to get to this point "monomer output than soldiers unfair, but if it is really such elements so that they will not be devastated.
Soldiers in the general case, the thieves even if not so much WAN skills to cope with 4,5-only the same level of the monster will not be regarded as difficult, the clear blame speed is not necessarily inferior to the elements so that even only faster.
All right! Perhaps the greater number of monsters other occupations will start to feel sweaty, showing the value of the elements to make, but even skilled elements makes it possible to do other occupations can not play 10 or one to twenty, but How many opportunities in the PVE elements so that they play this? Players and the number of elements to make the PVE willing to choose this risk? Copy range of skills in combat venue is often difficult to kite, blame the amount of blood can not spike the more common but more attracted gunfire.
It should be noted that the long list is not to say that elements innate design inferior to the other professions, or make the players play elements inferior, choose an inferior.
But in fact such a job design, in addition to the country fighting to make it take a long stick to throw meteor shower winning at play GW2 world is obviously relatively difficult. Would have to level from the level for have to pay more consideration than other occupations, if we want to play limit for each occupation are limited in a framework, then started the degree of difficulty should be almost the same, this is always was crying the elements so the main reason for the bad.
I know someone who heard it was still not convinced, then take a look at the basic career development route. Above have just said that the comprehensiveness of the soldiers, On the outbreak of the outbreak on the remote remote stack state's speed is also good.
But understand, the stage is not every career this comprehensive possible, the most obvious is the above-mentioned Necro it! How many people that the statistics of hundreds of BUG problem, ask the guild wars 2 gold players to play Necro aside to 6,70 also specializing in minions stream? How many Necromancer homes the state and take the POWER type?
Moreover, even to the state of flow, you hurt the state, no matter how mighty strong same monster is the only stack to 25 layers, the damage formula each count, if the monster before you attack the other players accumulated to 25 layers, it can not even hurt figures are impossible to escape (measured over teammate stack to the 24th floor after the shot, it really only 1 layer effect). A copy of the main iron triangle of GW2 premise can be stacked 25 layers, the five state flow differences Necromancer Necro under the copy under a copy of a state of flow where?
Made considerations point A club mechanism so that the silver side of the monster are shrinking extremely short to allow large-scale dynamic or copy almost all participating players can play in a certain extent of damage for the duration of the state of injury But that there are a problem, the state flow suffered damage reduction effects in terms of efficiency becomes significantly higher than the direct injury to the high output in this way. (BOSS invincible eliminated all the negative state blanket!)
So comprehensive property of the above results, speed stack no one else in the stream can not abandon the state case, the lower ranks of the copy group also sacrificed their output effective if there are specific occupational orientation, the this stage Necro career design really the technology and distribution point can be used to make up?
Say a more fundamental things! On the game Rogue is a short period of time is the fastest most foot color output, but with relatively little damage reduction, invincible skills, attack range is limited to 900 within the next copy of treacherous is going to play than other occupations or only full-time forward to playing the king when the rescue team that really and consistent repeal Iron Triangle team positioning core objectives?
Really, not to say the technology or on the role of love to make up for everything, when a copy of the king of a bunch of wide area close range skills, holding the Sword of the soldiers or double dagger thieves insist on playing a "dead". BOSS God to walk in order to be due to human reaction time tens of minutes or a few hours, all the games I played in the past have not read, I do not think in GW2 see, even if there is it is not enough to balance career take The only reason why the special case of players is strong enough only.
Originally players to occupational balance requirements "of the occupation in response to a variety of situations in different ways, about the same price reached about the effect of" When a job can have a good performance in all cases, and other professions in some cases only eat turtle dominant place in the manipulation effort only showed about the same results, how can you blame the players that occupational imbalance it?
I know some people probably just see the title had to pull down to the BP, but every time I see the career discussion paper have escort who take the phrase as a shield is really not stand.
I must be the first statement, GW2 is a very, very good game, but it is certainly not perfect, any MMORPG game "career balance" has always been a major issue, we can hardly expect a game listed even months without to be able to solve this problem.
"Not the strongest career, only the strongest players," this statement is probably right, great character classes can play happy gw2 gold players appropriate conditions, phase of substandard, even the strongest body only play to the strength of less than one percent. Opposite King and just likes to be able to play the effect of 1 +1> 2.
This sentence even though the absolute truth of this matter in the discussion of occupational balance also told in the rotation of the Earth will be like nothing.
Because the premise of the article, where all the discussion of professional quality are built on a "give full play to the characteristics of the occupation" means that the discussion has always been the strongest players operating under occupational roles ability and quality.
Originally is discussed under the "players" operation best suited to play soldiers soldiers operating with the players best suited to play Mesmer Mesmer comparison.
A lot of people do not want to admit their own vulnerable, such as playing Necro know how many did not get the bug in this career, but each time put forward someone will still shelling love enough, resolutely defend their positions do not want to admit their favorite career is weaker than others.
But other than fooling with this kind of attitude in addition to what use is it? If all complacent, that game company never found their own games appear Bug BUG never valued reimbursing escape these voices to maintain self-esteem is not good for the game life, career balance.
Moreover, there are a lot of things really not technology can make up for it, even if you can, when A career you have to pay a 70-point effort to some achievements only need 10 points, B Occupation efforts can do this again, is the balance?
Or more to play a number of roles on the version often strolling players are aware that the design of the soldiers how comprehensive, forward and attack, retreat and defend, playing far hit nearly have no problem. Similarly the power output of a blame soldiers single, the elements so is spent on the 2 to 3 attributes switching set of combos can have the same effect, the complexity of the operation from the wait for mentioning the event that a network delay Do you have another strong hand speed as eat turtle.
Is! Elements to make it the main characteristics is the wide-area damage containment, so reasonable to say in order to get to this point "monomer output than soldiers unfair, but if it is really such elements so that they will not be devastated.
Soldiers in the general case, the thieves even if not so much WAN skills to cope with 4,5-only the same level of the monster will not be regarded as difficult, the clear blame speed is not necessarily inferior to the elements so that even only faster.
All right! Perhaps the greater number of monsters other occupations will start to feel sweaty, showing the value of the elements to make, but even skilled elements makes it possible to do other occupations can not play 10 or one to twenty, but How many opportunities in the PVE elements so that they play this? Players and the number of elements to make the PVE willing to choose this risk? Copy range of skills in combat venue is often difficult to kite, blame the amount of blood can not spike the more common but more attracted gunfire.
It should be noted that the long list is not to say that elements innate design inferior to the other professions, or make the players play elements inferior, choose an inferior.
But in fact such a job design, in addition to the country fighting to make it take a long stick to throw meteor shower winning at play GW2 world is obviously relatively difficult. Would have to level from the level for have to pay more consideration than other occupations, if we want to play limit for each occupation are limited in a framework, then started the degree of difficulty should be almost the same, this is always was crying the elements so the main reason for the bad.
I know someone who heard it was still not convinced, then take a look at the basic career development route. Above have just said that the comprehensiveness of the soldiers, On the outbreak of the outbreak on the remote remote stack state's speed is also good.
But understand, the stage is not every career this comprehensive possible, the most obvious is the above-mentioned Necro it! How many people that the statistics of hundreds of BUG problem, ask the guild wars 2 gold players to play Necro aside to 6,70 also specializing in minions stream? How many Necromancer homes the state and take the POWER type?
Moreover, even to the state of flow, you hurt the state, no matter how mighty strong same monster is the only stack to 25 layers, the damage formula each count, if the monster before you attack the other players accumulated to 25 layers, it can not even hurt figures are impossible to escape (measured over teammate stack to the 24th floor after the shot, it really only 1 layer effect). A copy of the main iron triangle of GW2 premise can be stacked 25 layers, the five state flow differences Necromancer Necro under the copy under a copy of a state of flow where?
Made considerations point A club mechanism so that the silver side of the monster are shrinking extremely short to allow large-scale dynamic or copy almost all participating players can play in a certain extent of damage for the duration of the state of injury But that there are a problem, the state flow suffered damage reduction effects in terms of efficiency becomes significantly higher than the direct injury to the high output in this way. (BOSS invincible eliminated all the negative state blanket!)
So comprehensive property of the above results, speed stack no one else in the stream can not abandon the state case, the lower ranks of the copy group also sacrificed their output effective if there are specific occupational orientation, the this stage Necro career design really the technology and distribution point can be used to make up?
Say a more fundamental things! On the game Rogue is a short period of time is the fastest most foot color output, but with relatively little damage reduction, invincible skills, attack range is limited to 900 within the next copy of treacherous is going to play than other occupations or only full-time forward to playing the king when the rescue team that really and consistent repeal Iron Triangle team positioning core objectives?
Really, not to say the technology or on the role of love to make up for everything, when a copy of the king of a bunch of wide area close range skills, holding the Sword of the soldiers or double dagger thieves insist on playing a "dead". BOSS God to walk in order to be due to human reaction time tens of minutes or a few hours, all the games I played in the past have not read, I do not think in GW2 see, even if there is it is not enough to balance career take The only reason why the special case of players is strong enough only.
Originally players to occupational balance requirements "of the occupation in response to a variety of situations in different ways, about the same price reached about the effect of" When a job can have a good performance in all cases, and other professions in some cases only eat turtle dominant place in the manipulation effort only showed about the same results, how can you blame the players that occupational imbalance it?
Saturday, December 29, 2012
GW2:Clones (looks exactly the same) with the deity positioning is to lure the enemy
Recently playing Mesmer this career
Would like to ask Summon the avatar will attack, but the attack out of the figure is 0, no damage! This is normal?
Man In The Mirror (Mirror Images) point of this move, time to call out two places at once is the same 0 damage.
I take the Sword, is not only specific trick magic which is only way to do harm to others are not?
Just playing is not clear, I would like to ask you! Thank you!
High damage "cloned" Phantasms (translated as Mirage, transparent purple), The Clones (looks exactly the same) with the deity positioning is to lure the enemy, so the damage is relatively low
The Illusion features include the above two
I got to 80 the avatar still the same playing the single digits, a little more than 1x very great, the most important thing to bring F1 ~ F4 skills with the human shields deceive the enemy with
Cloned (clone) the original injury pitifully low
The Phantom (pantasm) can play gw2 gold and a good hurt
Specializations avatar body output method I do not know if I have
How to effectively use the avatar to manufacturing damage welcome supplement, but avatar body directly harm low normal
I hope will not be a bunch of people came out told me "avatar is not used to play injury to the body ... I ignored the avatar protection ........."
I do not know how to very efficiently to improve, but the light avatar Pugong damage, hands and stick (staff) avatar will be useful, because although direct harm is a median avatar "played" directly damage, but the target the state injury caused you with skills
Would like to ask Summon the avatar will attack, but the attack out of the figure is 0, no damage! This is normal?
Man In The Mirror (Mirror Images) point of this move, time to call out two places at once is the same 0 damage.
I take the Sword, is not only specific trick magic which is only way to do harm to others are not?
Just playing is not clear, I would like to ask you! Thank you!
High damage "cloned" Phantasms (translated as Mirage, transparent purple), The Clones (looks exactly the same) with the deity positioning is to lure the enemy, so the damage is relatively low
The Illusion features include the above two
I got to 80 the avatar still the same playing the single digits, a little more than 1x very great, the most important thing to bring F1 ~ F4 skills with the human shields deceive the enemy with
Cloned (clone) the original injury pitifully low
The Phantom (pantasm) can play gw2 gold and a good hurt
Specializations avatar body output method I do not know if I have
How to effectively use the avatar to manufacturing damage welcome supplement, but avatar body directly harm low normal
I hope will not be a bunch of people came out told me "avatar is not used to play injury to the body ... I ignored the avatar protection ........."
I do not know how to very efficiently to improve, but the light avatar Pugong damage, hands and stick (staff) avatar will be useful, because although direct harm is a median avatar "played" directly damage, but the target the state injury caused you with skills
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Friday, December 28, 2012
MMORPG and other online games nonetheless incomparable 5 substantial MMO game 2012
MMORPG and other online games nonetheless incomparable 5 substantial MMO game 2012
"Planets marginal"
Planets marginal 2 "is a genuine sense of free game than loads of F2P games free scale. Zero cost players and paying players is basically equal, the main distinction is the weapon efficiency. For Sony it's a excellent choice, because this sort of game balance is key. Planets marginal 2 "in the growth, & compared to other shooting games need to be further improved. Then again, Sony in the development & operational aspects of the shooting game indeed find their place.
World of Warcraft: Panda Man of Mystery "
"Panda mystery" function & is similar to the new continent, new races, and new level. Panda Man appears to be the destruction of the world and do not have much interest in, Panduoliya mainland is the scene of many players over the years looking forward to the game.
In addition to the new copy, "Panda mystery" brought much like Pokemon pet battle procedure For older players, it is a good opportunity to attempt many different pets.
"Mysterious world"
"Mysterious world" One of the highlights is its open combat system. In essence, the "mysterious world" is a bit like the card game, your skill determines your position in the team, the purpose is to let the players will not feel monotonous in the same role, the game is nonetheless especially prosperous in this regard, .
Rift: Storm Legion
& "World of Warcraft, Rift is 1 of the couple of charges MMORPG game one. The new "Star Wars: The Old Republic" & "mysterious world" have turned to zero cost mode, while the Rift was quite down. The Storm Legion launch might be in a position to clarify why the game did not move towards zero cost.
Guild Wars 2 "
ArenaNet hopes to develop into the the MMO field of rule of battle "breakthrough, to break the rules & redefine the MMO game, you may be wondering whether the game made this achievement, on the other hand, in any case," Guild Wars 2 "is a fairly nice MMORPG.
Guild Wars 2 are largely "World of Warcraft" to go the opposite route. The game canceled tertiary treatment of their occupation, goods distribution. "Guild Wars 2" sacrifice quite a few guild wars 2 gold game depth become gratis as possible, then again, has been more players welcome.
An immensely large alter, the outstanding advertising activities and a excellent reputation, "Guild Wars 2" performance even more than the "Panda mystery" by the player concerned. Then again, we may & ArenaNet expect distinctive the the game nonetheless is a MMORPG game, just a picture and play even better. In this regard, "Guild Wars 2" may well be a excellent MMO.
"Planets marginal"
Planets marginal 2 "is a genuine sense of free game than loads of F2P games free scale. Zero cost players and paying players is basically equal, the main distinction is the weapon efficiency. For Sony it's a excellent choice, because this sort of game balance is key. Planets marginal 2 "in the growth, & compared to other shooting games need to be further improved. Then again, Sony in the development & operational aspects of the shooting game indeed find their place.
World of Warcraft: Panda Man of Mystery "
"Panda mystery" function & is similar to the new continent, new races, and new level. Panda Man appears to be the destruction of the world and do not have much interest in, Panduoliya mainland is the scene of many players over the years looking forward to the game.
In addition to the new copy, "Panda mystery" brought much like Pokemon pet battle procedure For older players, it is a good opportunity to attempt many different pets.
"Mysterious world"
"Mysterious world" One of the highlights is its open combat system. In essence, the "mysterious world" is a bit like the card game, your skill determines your position in the team, the purpose is to let the players will not feel monotonous in the same role, the game is nonetheless especially prosperous in this regard, .
Rift: Storm Legion
& "World of Warcraft, Rift is 1 of the couple of charges MMORPG game one. The new "Star Wars: The Old Republic" & "mysterious world" have turned to zero cost mode, while the Rift was quite down. The Storm Legion launch might be in a position to clarify why the game did not move towards zero cost.
Guild Wars 2 "
ArenaNet hopes to develop into the the MMO field of rule of battle "breakthrough, to break the rules & redefine the MMO game, you may be wondering whether the game made this achievement, on the other hand, in any case," Guild Wars 2 "is a fairly nice MMORPG.
Guild Wars 2 are largely "World of Warcraft" to go the opposite route. The game canceled tertiary treatment of their occupation, goods distribution. "Guild Wars 2" sacrifice quite a few guild wars 2 gold game depth become gratis as possible, then again, has been more players welcome.
An immensely large alter, the outstanding advertising activities and a excellent reputation, "Guild Wars 2" performance even more than the "Panda mystery" by the player concerned. Then again, we may & ArenaNet expect distinctive the the game nonetheless is a MMORPG game, just a picture and play even better. In this regard, "Guild Wars 2" may well be a excellent MMO.
Guild Wars 2 the Guardian over COF200 seconds, you can do it?
Guild Wars 2 the Guardian over COF200 seconds, you can do it?
Mainly depends on your talent and fitted
Attack inside the course said shortly,
Wanted to run a little longer necessary bias assisted with point
Now playing CoF there I will first solo run, stays the longest to 71% = 142 seconds
But a bit of luck is generally in the 60% up and down,
This is a benefit of less teammates can die several times, up to almost their own dead to 2 times.
It depends team of DPS
Like sometimes group into three Guardian Group
No matter how skilled clearance is also a little difficult to clear blame
Opposite Necro in if basically no problem
Mainly depends on your talent and fitted
Attack inside the course said shortly,
Wanted to run a little longer necessary bias assisted with point
Now playing CoF there I will first solo run, stays the longest to 71% = 142 seconds
But a bit of luck is generally in the 60% up and down,
This is a benefit of less teammates can die several times, up to almost their own dead to 2 times.
It depends team of DPS
Like sometimes group into three Guardian Group
No matter how skilled clearance is also a little difficult to clear blame
Opposite Necro in if basically no problem
Guild Wars 2:Paste an engineer PVEbuild share, and comment
Paste an engineer PVEbuild share, and comment
Firearms of 30 points is not favorable dps talent, with points above:
First row of lit crit chance, Layer 3 treatment skills might;
The second line of the rifle skills less 20% CD, 10% damage bonus;
The fourth line, the passive Pharmacy S life insurance. . After all, the symptoms of injury or pharmaceutical skills CD uncontrolled in A red face, of course, if you dodge the perfect can also be changed to the value of life => 20% reduction in
The fifth line, the electrostatic pulse.
The consistent S + R double stun break out ~ ~ with different PVP, some strange comparison nausea, kept knockdown, such as AC ... or with S compare insurance ~ R, then belt rescue skills are a must, stun break instead Guild Wars 2 Gold gifts ~ Since the 25 firearm, why not finish??
Engineering injury should not have more than 5% better than nothing ... 30 pistols penetrate and rifles, then you can switch to 10% chance of injury or rifle blindness, strength to the project in exchange for weapons also fighting between open a bag of things, a 30 firearm the adaptability immediately completely different to
30 to the talent this set bonus is not for me, my routine is red face .. so the addition of a range of useless .. I do not want to 5:00 for a crit stack fragile .. I feel to blasting 20 or Engineering 15 better .. .. engineering glasses .. rocket boots .. R. S all the break stun ..
As for the 25% of the blood toolbelt reset .... PVE words, even the 2.8k anti accidentally will flutter .25% blood often directly lying, especially for heap PC crackling engineering, this feature The role is hard to say.
Firearms of 30 points is not favorable dps talent, with points above:
First row of lit crit chance, Layer 3 treatment skills might;
The second line of the rifle skills less 20% CD, 10% damage bonus;
The fourth line, the passive Pharmacy S life insurance. . After all, the symptoms of injury or pharmaceutical skills CD uncontrolled in A red face, of course, if you dodge the perfect can also be changed to the value of life => 20% reduction in
The fifth line, the electrostatic pulse.
The consistent S + R double stun break out ~ ~ with different PVP, some strange comparison nausea, kept knockdown, such as AC ... or with S compare insurance ~ R, then belt rescue skills are a must, stun break instead Guild Wars 2 Gold gifts ~ Since the 25 firearm, why not finish??
Engineering injury should not have more than 5% better than nothing ... 30 pistols penetrate and rifles, then you can switch to 10% chance of injury or rifle blindness, strength to the project in exchange for weapons also fighting between open a bag of things, a 30 firearm the adaptability immediately completely different to
30 to the talent this set bonus is not for me, my routine is red face .. so the addition of a range of useless .. I do not want to 5:00 for a crit stack fragile .. I feel to blasting 20 or Engineering 15 better .. .. engineering glasses .. rocket boots .. R. S all the break stun ..
As for the 25% of the blood toolbelt reset .... PVE words, even the 2.8k anti accidentally will flutter .25% blood often directly lying, especially for heap PC crackling engineering, this feature The role is hard to say.
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