Sunday, March 31, 2013

Guild Wars 2 Mesmer single brush fire king Raiders Iron March

Guild Wars 2 Mesmer single brush fire king Raiders Iron March
Mesmer really worthy of one of the strongest singled Wang career, this metamorphosis, King really grinding him dead (long-range jet to at least 6,000 take-off only full set of PTC Oh, the last 20 minutes, although time-consuming = = (three gold king's blood ...)

Next only element of division over singled out the the king results are spike has been lying to the point of view I kick down the audience (nothing lying on the side to increase the difficulty of doing), but afterwards he said that he is deliberately, because he felt I was too God the want to see my singled finished
The main feature is crit piece of 20 points out of a roll-call avatar and avatar crit bloodshed, there is inspiration that treatment solutions disease and mantra blood two Mirage at least 5:00 illusion-CD at random each other configuration election sword-CD piece, wearing a full set of PTC (Rune troops full set)
Tips:buy gw2 gold in http://www.gw2gold.net
related:
The problem as I see it is GW2 goes out of it's way to be your best friend

Friday, March 29, 2013

I want to give it a try illusionist play state target is to diversify the state to extend the time

I want to give it a try illusionist play state target is to diversify the state to extend the time
1.Nightmare * 4
Mad king or Lyssa * 2
There are 83 state hurt another plus 20% duration

2.Madking * 2
Lyssa * 2
Nightmare * 2
The +28 state of damage +24% duration

3.Afflicted * 4
lyssa or madking * 2
There are plus 10% plus 83 state damage duration + poisoning 15% + bleed 15%

4. 2nd Floor whole heap bloodshed

Mainly used in PVE state flow illusionist
Consider what effective larger
Thank you


Rune: money proposed four madking +2 teeth lyssa
lyssa Although bleeding less increase state aging 10% 5% but other states will benefit

Skills: horn # 4 is a serious underestimation of the Gw2 gold skills this move is all occupations which few range daze (no trait)
Horn # 4 because the relationship of the animation can not see what he from 600 another fan of the range of skills and grasp the distance with seat time in five goals is not a problem

Frozen: the combination of the landlord 3 strokes incidental frozen concentrator # 5 (5 seconds) long stick # 3 (4 seconds) DS # 2 (5 seconds) if accompanied spite30% + two +10% Rune = +50% this three measures total freeze on 21 seconds a CD of these three measures skills are up to 20 seconds is almost perma-chilled (monomer) even if the solution to the other side but you can also continue to put give opponents the pressure (as well as characteristics of malicious "X")

The bloodshed: just on the WIKI looked token # 1 under the bloodshed to have BUG actual aging is 5 seconds instead of 4 seconds (BUG I like)
So 13 seconds = 260% = +160% (30% +40% +20% +33% = 123%), but still no solution

more:

http://www.ingameswork.com/index.php/2013/03/29/after-all-not-as-good-as-the-pc-foreigner-players-nupi-next-generation-consoles-seven-deadly-sins/
http://www.pcgamedata.com/?p=539
http://www.ugamesgolds.com/index.php/2013/03/29/guild-wars-2-mists-of-pandaria-diablo-iii-spur-pc-software-to-record-revenue/
http://www.games119.com/index.php/2013/03/29/guild-wars-2-interviews-the-razing-is-a-hit/
http://www.gamepeoples.com/?p=547
http://www.free-press-release.com/news-pr3-two-recommended-android-platform-game-1348823049.html
http://gritalony.net/pt/Cannot-Use-Upgrade-Slot-on-Accessory.3-29-2013/blog.htm
http://gritalony.net/pt/ArenaNet-doesnt-always-respond-to-every-bug-report-or-complaint-directly.3-29-2013/blog.htm
http://njscuba.net/zzz_forum/forum_entry.php?id=76&category=0
http://www.weloveknitting.com/forum/forum_posts.asp?TID=99154&PID=109484#109484

Thursday, March 28, 2013

"Guild Wars 2" chief designer interviews revealed that the subsequent development of content

"Guild Wars 2" chief designer interviews revealed that the subsequent development of content
The recent the foreign media Anook of Guild Wars 2 chief designer Isaiah Cartwright interviews.

1.PVP/WVW related issues

The @ ragxz: Can you detail the new patch in the rating system will be based on what distinguish players under team / individual ranking is how it works it??

Isaiah Cartwright: We are still in the testing and optimization of our rating system, but I can tell you, we will use a Glicko-based formula. Match, a team's rating will be based on the average data of everyone in the team.

@ LOKi: Do you think the the new PVP Map soul sentry is a map of a large number of competing? Why did you choose this style map?

Isaiah Cartwright: I think it has great potential. There is a separate area focus on promoting the many large-scale fighting, such a fun experience flu is different from other maps. We see a lot of players going to add a Capture the Flag mode, so we would like to try the system. We have developed internal testing before Capture the Flag map, but the combination of them and our gw2 gold game is not very good, we feel that the soul sentry is a good blend of Capture the Flag mode and conquest mode map.

@ Zenox: you can be introduced for the players love WVW battlefield WVW content will be updated in the next March?

Isaiah Cartwright: We have a great team is actively the WVW battlefield to create content, but the content will not be announced in February. These improvements include a new battlefield level Advanced system, it will promote more active players to participate in the WVW activities and the use of the emblem to buy more items. Our surveys and assessments badge drop chance to improve the model read and many smaller sense experience to improve the WVW battlefield.

@ Lowell: the PVP aspects in addition to the team ranked there not worth the wait?

Isaiah Cartwright: This update will focus on the soul sentry map, as well as continuing to improve the system. Future we will produce more system PVP and electronic sports, including custom arena and other electronic sports.

2.PVE and articles related issues

@ LadyKaguya: After the role-playing hobby players will open more functions it? For example: Player housing, more expression, urban clothing and be able to sit a chair and so on.

Isaiah Cartwright: We are always looking for fresh and interesting content to allow players to show off, so we will continue to add new weapons and equipment of the skin, urban clothes, titles, and other system allows the players to show a sense of accomplishment. These are a very important part of our game, we never stop adding and improving.

@ Yuii: Can you detail the different types of tasks under the Association? What inspired you to produce this type of content?

Isaiah Cartwright: We want to make the contents of the Association through cooperation to complete the activities, this type of content of our task challenging, so you'll have to complete them through cooperation.

I will introduce the next Association of bounty, because it will be the first content that can be unlocked. The task will be divided into three difficulty allows different number of associations according to their ability to choose to complete. When you activate the task in a limited period of time in the world map, you need to find and defeat these monsters. Each encounter is a challenge you have to overcome them, and in a limited period of time to allocate enough to defeat them. Higher task difficulty levels will need to be defeated at the same time more BOSS. The other Association players can also help complete, this also means that these challenges will require the exchanges and cooperation between a large number of the Society. This is our main goal, you have to work together to order a guild of glory.

@ Shinnon: Are there plans to add more new maps to explore living story, on a regular basis at the same time for the players to open more map / story line to meet the desire of players adventure?

Isaiah Cartwright: We have a lot of aspects of the plan of the living story. We add a new map to explore the plan is not for the players, but we will add more content in each map. Our system allows us to add more dynamic and evolving game content in each map.

@ Emmet.pilsworth: there are no plans to add more back jewelry? If there is, what types? (Such as cape, wings, bags, books, weapons sets, bullets, bags, etc.)

Isaiah Cartwright: Yes, we plan to add more items back games.

3 gameplay and settings

@ Hyxorcisten: Can we have more casting situation? Jump magic?

Isaiah Cartwright: Guild Wars 2 combat jumping is not a major focus, because we do not want to see players around wildly to get combat advantage, so we will not increase the other things you can do for your jumps.

@ Hyxorcisten: whether it will open the show monster castbar macro command and personal focus box set?

Isaiah Cartwright: We like this type of feature, but we still need to assess whether they are suitable for Guild Wars 2. We have been looking for a way to make the battle more transparent, and these may need tools to achieve.

4.

With @ Chocy: Armory system is expected when the open version of the page?

Isaiah Cartwright: at the moment we do not have any estimate of time, we have a team carrying out such work, we can say only that.
more related:

http://www.724link.com/blog/2013/03/this-is-how-i-have-been-looking-at-the-new-story-lines-in-guild-wars-2/
http://www.gtaforums.com/index.php?act=ST&f=72&t=549370
http://gogw2gold.ibestshopping.com/occupazione-dello-slot-di-costruzione-e-disponibilita-di-punti-influenza-li-vedo/
http://japalandia.com/they-fixed-a-couple-bugs-on-rangers-that-needed-to-be-fixed/
http://www.military-discount.com/board/board_topic/5801942/5329589.htm
http://www.bibbpromos.com/board/board_topic/2544441/5329615.htm
http://www.gotoericcheung.com/board/board_topic/6028230/5329667.htm
http://www.gotosurrey.com/board/board_topic/7442579/5329686.htm
http://www.objectivequest.net/board/board_topic/6794563/5329727.htm
http://www.quickbookscoach.com/board/board_topic/6817830/5329761.htm
http://www.koolred.com/blog/view/8291058652/7041099751

Monday, March 25, 2013

PVE: Guild Wars 2 Engineer flamethrower and pharmaceutical

PVE: Guild Wars 2 Engineer flamethrower and pharmaceutical
The 6th treatment: default or treatment of backpacks No. 7: with flamethrower backpack No. 8: Pharmacy gun backpack No. 9: Pharmacy U Elite: supply box

Recommended characteristics: gun the Quan mechanical characteristics of 30 points plus full travel home level precision targeting a 50% chance superposition Sunder (crit), master forging trigger (the flamethrower and Pharmacy gun skills CD reduced by 20%) and a master-class masters ( the flamethrower +200 toughness total of 6 layers stable Vaillant buff).
20:00 alchemical characteristics, expert-level rapid response pharmacy (Pharmacy CD reduced by 20%), a master the fatal mixture (blowtorches and Pharmacy gun damage increase 15%).
20:00 tool features the expert level backpack improved (equipped backpack backpack type caused by an attack or to create a spell), master horizons (when standing still increased 10% crit chance) if treatment backpack on the selected master bagged Xing Quan stimulants (medical kits skills can be thrown out).

In fact, look at the characteristics of the light can be very easy to find, the flamethrower and Pharmacy gun characteristic skill is "bundling", so here without pharmaceutical gun wasted. And grenades, because of the limited range of a flamethrower, most of the time are in close-combat and monsters, use a flamethrower itself an increase of 200 toughness and stable layer Vaillant, blowtorches + Pharmacy gun combination of higher the survival rate.
Here first talk Pharmacy gun Pharmacy gun belt skills for regeneration (sustained recovery HP), and expert level backpack improvement allows you to switch to the Pharmacy gun backpack on the ground to create a group treatment area, together with pharmaceutical gun 5 groups Super Pharmacy No. skill total superimposed on three therapeutic effect (a the regeneration buff + two ground treatment area), coupled with high anti-playing the dynamic task groups blame this treatment, the survival rate is very high, to be comfortable with 3 No. Pharmacy smoke (green poison) with a flamethrower to burn Zhan Zhuang group.
Then treatment backpack, plus blood treatment backpack button is on F1 belt therapeutic dose lower than the default skill, but the count 1-3 each kits, blood volume increases stability default skills, and can eliminate the 4th skill symptoms can also increase the running speed and crit rate, can feel at ease when playing strange group standing on the two-tier treatment area slowly medicine everywhere Sahua lineup before the boss fight, or merciful relief others.
Then flamethrower flamethrower seemed to be no brain, in fact, the distance control requirements and blame the election pricey stations, distance control the main reason is that the 2nd flame explosion skills, this skill is penetrating skills through the monster damage the poor, the damage of the explosion in the distance of 600 ultra-high (hit 80 aure mobs fatal injuries often blasted 3500-3800, but penetrating injury only about 600, about 10 mobs single no Crit spike) CD time of only 4.8 seconds, and after learning the characteristics, so use very often with bad and good use of a very large gap, due to damage on the ultra-high 600 distance, the No. 1 skill is 425 distance, so use a single brush This skill is used either hands either with the 3rd monster blow fly before launch; brush group dynamic is not a big problem, maintain good approximate distance transmitter can.
As for the stations requirements, nature is the No. 1 default skill, and grenades, fire-breathing damage range is tapered, so the edge of most election time if you are moving in a Gw2 gold group of strange fire, then the group attacking range will discount; selected master vision characteristics, then you need to like Hawkeye vision can accurately tap the middle of that strange group, and Zhan Zhuang Spitfire; chose to throw medical package that it must frequently adjust the station, the flame direction of rotation to the middle of the strange group, these should hold their own.

Advantages: self-ignition, No. 2 skills with CD injury the the group brush without frequent roll keyboard, with the Pharmacy guns and medical the package survival rate is high.
Disadvantages: distance control, go places, switching backpack requirements are high, and have a strong ability to respond, and this time you do not have to face roll the keyboard you want to use face roll the mouse ...


http://neovod.com/blog/153300/discussion-on-professions-for-alts/
http://themagic-social.com/index.php?do=/blog/3686/gw2-guild-bounty-training-missions-new-weapons/
http://merv123.webfactional.com/index.php?do=/blog/50357/need-to-more-professions-be-added-in-the-future/
http://mapellite.com/index.php?do=/blog/14437/pax-east-2013-arenanet-on-guild-wars-2-039-s-near-and-far-future/
http://cheapestgw2gold.blogdetik.com/2013/03/25/these-statements-pretty-much-sum-up-the-gw2-and-its-future-content/
http://xinhvn.cc/home/blog/890/for-pve-i-think-the-main-things-that-need-to-be-done-right-now-are/
http://kurd-book.com/index.php?do=/blog/227729/want-a-game-like-it-but-with-healing-main-reason-i-quit-gw2/
http://www.shorkbook.com/blog/78/your-comments-on-combat-make-me-think-you-played-a-signet-warrior-and-never/
http://myjockworld.com/index.php?do=/event/view/leveling-1-80-was-not-really-fun/
http://startersmkb.nl/blog/15423/so-does-that-mean-we-039-ll-never-get-an-expansion/

Sunday, March 24, 2013

Guild Wars 2 brand new the WVW ranking mechanism and battlefield details

Guild Wars 2 brand new the WVW ranking mechanism and battlefield details adjustments today GW2 official website released a message, Matt Witter here, said March 26 WVW will be adjusted, as follows:
Of WXP and world ranked
When you participate WVW and defeat enemy players, you will get the the WVW experience value (referred to as: WXP). When you get enough WXP, you will enter the world rankings, the the WXP highest team can get the title of world champion.
If you beat WXP more enemy Gw2 gold players, you get WXP will be more.
The world's ability to point
The world's ability to point only applies to the special abilities of the WVW
Siege weapons skills, can increase supply, improve the properties
Note! Your world point is permanent. With the passage of time all ability will be attached to your body.
World Champion
The world champion is a great honor.
The world champion, replace your enemies see nickname.
Now when you see in WvW enemy player, you always see their server name with the title of "intruders (Invader)" like this: "Sanctum of Rall Invader" with the new system you will see the players because their the WVW name plus their world champion.
New WvW scoreboard
26 January update will also bring a new and improved WvW scoreboard! (B)


http://www.tumundo247.com/blogs/entry/Gw2-players-the-majority-of-the-things-to-do-in-this-game
http://vipergo.com/blogs/entry/This-game-and-you-clearly-get-along-well
http://wonenation.com/blogs/entry/Guild-wars-2-gold-in-http-www-gogw2gold-com
http://onenightstanddate.com/onenightseven/blogs/entry/GW2-Most-people-seemed-to-of-forgotten-that-culling-was-our-biggest-gripe
http://guide2oz.com.au/blogs/entry/GW2-That-s-not-a-suitable-analogy-there
http://www.yeznet.com/blogs/entry/The-game-just-isn-t-that-diverse-or-interesting-and-instead-of-making-it-interesting
http://snaso.org/blogs/entry/Gw2-you-crafted-your-exotic-armor-doesn-t-mean-grinding-dungeons-for-other-exotic-armor
http://www.netpool24.de/blogs/entry/The-game-itself-is-objective-it-is-what-it-is

Friday, March 22, 2013

Guild Trek Locations Guide in Guild Wars 2

As Guild Wars 2 new patch is coming, some Guild Wars 2 gold players must be finding the Guide for GW2 Guild Trek, Here we have collected some info about how to find the Trek locations, GW2 Guild Trek is the second Guild Mission that can be unlocked after Guild Bounties. Requirements for this Guild Mission are:

  Unlocked Guild Bounties

  Economy Level 6

  50,000 Influence

  30 Guild Merits

  Build time: 1 week

  GW2 Guild Trek Tiers and Rewards

  Guild Trek Tier 1: 5 locations within 20 minutes, Reward 5 Guild Merits

  Guild Trek Tier 2: 10 locations within 20 minutes, Reward 7 Guild Merits

  Guild Trek Tier 3: 15 locations within 20 minutes, Reward 10 Guild Merits

  Once the Guild Trek mission becomes active you should discover several locations within 20 minutes. Your clues are small screenshots of the locations that pop up when you mouse over Guild Trek mission. Some Guild Trek locations can be easily found because they have names similar to some waypoints on the maps, while the others can be well hidden or a part of some jumping puzzle. Once you recognize the location, look around and you should notice a gold circle mark with a hat inside. The circle is visible only when your Guild Trek is active.

  If you want to learn more guide about Guild Wars 2, pls follow our latest news...
original:http://www.gw2gold.net/news/97_6001_guild-trek-locations-guide-in-guild-wars-2 

read more:

http://www.ezeen.net/advertising/gw2-or-perhaps-that-elementalist-is-the-strongest-profession.html?preview=1
http://www.bibbpromos.com/board/board_topic/2544441/5320672.htm
http://www.military-discount.com/board/board_topic/5801942/5320676.htm
http://www.pdpolicy.org/board/board_topic/6594922/5320691.htm
http://www.demo.lomasitebuilder.com/board/board_topic/5304858/5320695.htm
http://www.gotoericcheung.com/board/board_topic/6028230/5320697.htm
http://www.thejuiceduppigs.com/board/board_topic/6019670/5320698.htm

Thursday, March 21, 2013

Dear Supergiant Games, I Love You.

  It’s gorgeous. It oozes, drips and flows with aesthetic beauty and conjures a dreamy scifi-cyberpunk-steampunk style. The melancholy song and driving beat that plays over the lush visuals whisks your imagination and emotions to another world - before depositing you back to the real with the leering number: 2014. 2014?!?! *sigh* I suppose good things really do come to those who wait.
  Supergiant Games released a tantalizing teaser for their newest game yesterday. And while we don’t know too much about Transistor beyond the delicious trailer, it certainly appears to be a brilliant follow-up to their freshman effort, Bastion.
  But something else elbowed its way to the front of my mind as I replayed the trailer nearly a dozen times. Something made me smile...
  Now wait just a second before you start rolling your eyes at the expectation of an oncoming feminist rant. Trust me, I LOVED The Kid. I’m just really happy to see a girl with a giant sword starring in Supergiant’s new game - as if Supergiant’s beautiful work on Bastion didn't garner enough admiration from me!
  Naturally my first instinct was to throw my credit card at the screen. When that didn't work (I tried a few dozen times but it kept bouncing off) I decided to write something just to get the *SQUEEEE* off my chest. Writing helps me control the *SQUEEE*.
  When Bastion was released, I threw the full weight of my mouse cursor at the “Buy” button on Steam and promptly dove into Supergiant's painterly world. After only playing Gw2 gold it for about an hour, I wrote a long email to Supergiant that gushed praise and, to my surprise, I received a kind reply from their writer, Greg Kasavin; which of course made my face do the happy dance. But I didn't write them for a reply back. It was one of those purely giving moments we experience when something humbles us. I wrote them because Bastion had humbled me.
  Bastion was just that singular experience that made me so happy that I had to tell the creators just how happy. I wanted them to know how much Bastion's magic had moved me, and I wanted them to realize that the creative risks they had decided to take turned into an absolutely wonderful game experience. Between Jen Zee’s eye-popping art, Greg’s tight story-writing, Darren Korb’s immersive and haunting music (not to mention Ashley Barrett’s dreamy vocals), that silky baritone voiceover from Logan Cunningham and all that hidden magic of the programming team; Bastion made me remember why I was a gamer.

http://playgw2gold.loveblog.com/post/13519/guild_wars_2_producers.html
http://www.photoblog.com/yangloyui36/2013/03/21/
http://gw2gold.spruz.com/pt/Guild-Wars-2-Unique-in-game-events-with-notice.3-21-2013/blog.htm
http://gw2gold2012.blog.wox.cc/entry22.html
http://d.hatena.ne.jp/gersalie/20130320/1363847656
http://playgw2gold.own-blog.com/guild-wars-2-halloween-diorama-contest-preview/
http://boardfga.exteen.com/20130321/guild-wars-2-update-notes-october-7th-2012
http://goldguild.guplog.com/2013/03/20/guild-wars-2-detailed-engineers-resurrection-skills/