Saturday, March 16, 2013

Gaze upon your enemy from across the grueling battlefield

  Gaze upon your enemy from across the grueling battlefield
  
So you're on the verge of taking a key point in World vs World. Just you and fifteen of your closest guild mates. The walls are nearly destroyed and the dwindling opposition left to defend the crumbling keep is struggling to hold it together. Victory is in your grasp as you envision yourself on top of their keep, overwhelming the keep lord, and taking back what's yours for the good of your server! Just then an enemy Asura pops out from around the corner, no threat at all. Five seconds later you and your guild mates...are re-spawning back at your servers spawn point, because little did you know there were 30 invisible Charr and Norn behind that tiny Asura.
  If this (or a scenario like this) has happened to you while battling in World vs World, then you've probably been one of the many victims of the infamous "Culling" in Guild Wars 2. Culling in short, is what has been causing hordes of enemy players to seem invisible in WvW, making those epic battles a bit less epic and a little more frustrating. Hope is on the horizon however in the form of a blog post made by World vs World programmer, Habib Loew ,as it appears that the team over at ArenaNet have figured out how to do away with Culling in WvW, once and for all.
  So What Is Culling?
  "Culling" in Guild Wars 2 refers to mass groups of players seemingly becoming invisible to their opponents or even others around them. This happens the most in World vs World, but can also occur in PvE as well, during the larger World Events or where large amounts of players like to gather (I'm looking at you Claw of Jormag). This "Invisible Guild wars 2 gold player" issue is caused by the server limiting the amount of information it allows your client to receive, in order to cut down on server resources, but ultimately resulting in large amounts of characters not being drawn on the players screen right away.
  The fix for this that is being rolled out with the March Update; which should eliminate culling completely and make the World vs World battlefield much more epic. To get a better sense of what to expect, ArenaNet has taken before and after screenshots with culling on and culling off.
  Culling On
  
Culling Off
There's a huge difference right? This should ultimately make those battles feel like actual battles, giving them that much needed "epic feel" that fans of large scale PVP have all been seeking. While this fix seems great however, I'm sure some are asking themselves if this fix will mean that they'll need to have a fire extinguisher on hand, in case their machine decides to throw a fit while trying to render everything on screen at once. Don't worry soldiers, ArenaNet hasn't forgotten about you either.


http://us-info.so-media.net/gw2-www-world-battlefieldwvw-team-has-been-hard-for-this-change-for-a-long-time/
http://supermind1.com/article.php?id=28310
http://hipsterspace.com/index.php?do=/blog/275463/pve-is-especially-set-for-casual-gw2-gold-players/
http://vihor.net/fokus/index.php?do=/blog/14873/%E3%80%80%E3%80%80arenanet-competent-colin-johanson-said-in-an-interview-a-few-days-ago/
http://fblg.jp/gogw2gold/article/9459509
http://wmedial.com/article/article.php?id=51277
http://www.surgerychat.org/general-discussion/game-character-in-guild-wars-2-also-has-a-characteristic-or-talent/
http://sb1.fastmogul.com/article.php?id=121988
http://maikeljackson.com/article.php?id=3799
http://kurd-book.com/index.php?do=/blog/209347/there-are-wave-after-wave-off-sale-in-guild-wars-2/
http://buildyourown.co/blog/28804/caudecuss-manor-locates-near-to-the-human-newbie-country/

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