"Guild Wars 2" tank equipped learned a PVE hammer sword battle roar
PVE hammer sword battle roar tanks
Copy of the view of the team to play often become a monster set fire to the target
Simply transition into the tanks started thinking about how to survive in the chaos of swords
Was surprised to find the one-handed hammer the iron turtle weapons
Coupled set of Build a substantial increase in the viability
Hammer weakness can effectively reduce the damage of the monster
The two grid file move, you can file out many attacks
Even the monster control field can also use battle roar to treat themselves and their teammates
Respect to equipment selection PTH complete set the necklace was possessed election PTCr the
Fu Wen I use the Sapphire Orb studded
Armor break through 3.3k damage 1.2k 2.9k amazing therapeutic dose
Of course, money can also use the Rune of the Soldier
Weapons
The primary the hand hammer election the Sigil of Force to increase output
Improve back the blood or the Sigil of Bloodlust increase injury deputies sword election Sigil of Life
Qualities 10/0/30/30/0
Physical 10
The connoisseur (Reckless Dodge) barbaric dodge to escape the tumbling end hurt the enemy.
The force of expert Berserker (Berserker's Power) you get the anger stage, increase your damage. Order 1: 3%. 2 order: 7%. Order 3: 12%.
Increasing damage output
The rolling damage probably with the hammer before almost twice
Protection 30
Additional defense expert Thick Skin (Thick Skin) when the value of life is higher than 90%.
Masters adrenal treatment (Adrenal Health) under the anger level regeneration of life.
Appended to the 5% of the the toughness property(Gw2 gold) value guru armored invasion (Armored Attack) on the strength properties.
The connoisseur removed weak (Cull the Weak) on 5% additional damage caused by the weakness of the enemy.
The connoisseur throw deflection (Missile Deflection) when you carried Block can rebound projectiles.
Masters smash Maul (Sundering Mace) nailed a header to an increase of 10% to be weak symptoms inflict injury. Nail a header skills cooling rate decreased by 20
A significant increase in toughness
Also help to strengthen the damage output
Rebound projectiles plus two strokes grid file fundamental nirvana
5% toughness can provide approximately 100 points up and down the power
Unfortunately the 15:00 back to the blood does not seem to increase with the amount of treatment
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